[settings]
my_peds14Count = 20
my_peds14[0]Model = s_m_y_shop_mask
my_peds14[0]Model2 = 0x6E122C06
my_peds14[0]Positionx = -1889.317
my_peds14[0]Positiony = 2085.844
my_peds14[0]Positionz = 140.9955
my_peds14[0]Heading = 129.0026
my_peds14[0]Task = 1
my_peds14[0]Weapon = CombatMG
my_peds14[0]Group = 1
my_peds14[0]SeatPosition = -1
my_peds14[0]my_peds_variation = Random
my_peds14[0]my_peds_Accuracy = 20
my_peds14[0]my_peds_Health = 400
my_peds14[0]my_peds_Armour = 500
my_peds14[0]my_peds_Invincible = False
my_peds14[0]my_peds_DrivingSpeed = 60
my_peds14[0]my_peds_DrivingStyle = Normal
my_peds14[0]my_peds_CombatEngaugeRange = 30
my_peds14[0]my_peds_CanLeaveGuardRange = True
my_peds14[0]my_peds_GuardRange = 5
my_peds14[0]my_peds_VecFallowDist = 5
my_peds14[0]my_peds_seeingRange = 30
my_peds14[0]my_peds_hearingRange = 60
my_peds14[0]my_peds_group_numb = 0
my_peds14[0]my_peds_Combat_Ability = 10
my_peds14[0]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[0]my_peds_can_exit_vehicle = False
my_peds14[0]my_peds_waypoint = 0
my_peds14[0]COMPONENT_FACE_DRAWABLE = 0
my_peds14[0]COMPONENT_FACE_TEXTURE = 0
my_peds14[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[0]COMPONENT_HEAD_TEXTURE = 0
my_peds14[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[0]COMPONENT_HAIR_TEXTURE = 0
my_peds14[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[0]COMPONENT_TORSO_TEXTURE = 0
my_peds14[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[0]COMPONENT_LEGS_TEXTURE = 0
my_peds14[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[0]COMPONENT_HANDS_TEXTURE = 0
my_peds14[0]COMPONENT_FEET_DRAWABLE = 0
my_peds14[0]COMPONENT_FEET_TEXTURE = 0
my_peds14[0]COMPONENT_EYES_DRAWABLE = 0
my_peds14[0]COMPONENT_EYES_TEXTURE = 0
my_peds14[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[0]COMPONENT_TASKS_TEXTURE = 0
my_peds14[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[0]PROP_HATS_INDEX = -1
my_peds14[0]PROP_HATS_TEXTURE = -1
my_peds14[0]PROP_GLASSES_INDEX = -1
my_peds14[0]PROP_GLASSES_TEXTURE = -1
my_peds14[0]PROP_EARS_INDEX = -1
my_peds14[0]PROP_EARS_TEXTURE = -1
my_peds14[1]Model = a_m_y_vindouche_01
my_peds14[1]Model2 = 0xC19377E7
my_peds14[1]Positionx = -1889.317
my_peds14[1]Positiony = 2085.844
my_peds14[1]Positionz = 140.9955
my_peds14[1]Heading = 129.0002
my_peds14[1]Task = 1
my_peds14[1]Weapon = AssaultShotgun
my_peds14[1]Group = 1
my_peds14[1]SeatPosition = -1
my_peds14[1]my_peds_variation = Random
my_peds14[1]my_peds_Accuracy = 20
my_peds14[1]my_peds_Health = 400
my_peds14[1]my_peds_Armour = 500
my_peds14[1]my_peds_Invincible = False
my_peds14[1]my_peds_DrivingSpeed = 60
my_peds14[1]my_peds_DrivingStyle = Normal
my_peds14[1]my_peds_CombatEngaugeRange = 30
my_peds14[1]my_peds_CanLeaveGuardRange = True
my_peds14[1]my_peds_GuardRange = 5
my_peds14[1]my_peds_VecFallowDist = 5
my_peds14[1]my_peds_seeingRange = 30
my_peds14[1]my_peds_hearingRange = 60
my_peds14[1]my_peds_group_numb = 0
my_peds14[1]my_peds_Combat_Ability = 10
my_peds14[1]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[1]my_peds_can_exit_vehicle = False
my_peds14[1]my_peds_waypoint = 0
my_peds14[1]COMPONENT_FACE_DRAWABLE = 0
my_peds14[1]COMPONENT_FACE_TEXTURE = 1
my_peds14[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[1]COMPONENT_HEAD_TEXTURE = 0
my_peds14[1]COMPONENT_HAIR_DRAWABLE = 1
my_peds14[1]COMPONENT_HAIR_TEXTURE = 0
my_peds14[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[1]COMPONENT_TORSO_TEXTURE = 1
my_peds14[1]COMPONENT_LEGS_DRAWABLE = 1
my_peds14[1]COMPONENT_LEGS_TEXTURE = 1
my_peds14[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[1]COMPONENT_HANDS_TEXTURE = 0
my_peds14[1]COMPONENT_FEET_DRAWABLE = 0
my_peds14[1]COMPONENT_FEET_TEXTURE = 0
my_peds14[1]COMPONENT_EYES_DRAWABLE = 0
my_peds14[1]COMPONENT_EYES_TEXTURE = 0
my_peds14[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[1]COMPONENT_TASKS_TEXTURE = 0
my_peds14[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[1]PROP_HATS_INDEX = -1
my_peds14[1]PROP_HATS_TEXTURE = -1
my_peds14[1]PROP_GLASSES_INDEX = -1
my_peds14[1]PROP_GLASSES_TEXTURE = -1
my_peds14[1]PROP_EARS_INDEX = -1
my_peds14[1]PROP_EARS_TEXTURE = -1
my_peds14[2]Model = a_m_y_vindouche_01
my_peds14[2]Model2 = 0xC19377E7
my_peds14[2]Positionx = -1889.317
my_peds14[2]Positiony = 2085.844
my_peds14[2]Positionz = 140.9955
my_peds14[2]Heading = 129.0003
my_peds14[2]Task = 1
my_peds14[2]Weapon = AssaultShotgun
my_peds14[2]Group = 1
my_peds14[2]SeatPosition = -1
my_peds14[2]my_peds_variation = Random
my_peds14[2]my_peds_Accuracy = 20
my_peds14[2]my_peds_Health = 400
my_peds14[2]my_peds_Armour = 500
my_peds14[2]my_peds_Invincible = False
my_peds14[2]my_peds_DrivingSpeed = 60
my_peds14[2]my_peds_DrivingStyle = Normal
my_peds14[2]my_peds_CombatEngaugeRange = 30
my_peds14[2]my_peds_CanLeaveGuardRange = True
my_peds14[2]my_peds_GuardRange = 5
my_peds14[2]my_peds_VecFallowDist = 5
my_peds14[2]my_peds_seeingRange = 30
my_peds14[2]my_peds_hearingRange = 60
my_peds14[2]my_peds_group_numb = 0
my_peds14[2]my_peds_Combat_Ability = 10
my_peds14[2]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[2]my_peds_can_exit_vehicle = False
my_peds14[2]my_peds_waypoint = 0
my_peds14[2]COMPONENT_FACE_DRAWABLE = 0
my_peds14[2]COMPONENT_FACE_TEXTURE = 2
my_peds14[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[2]COMPONENT_HEAD_TEXTURE = 0
my_peds14[2]COMPONENT_HAIR_DRAWABLE = 3
my_peds14[2]COMPONENT_HAIR_TEXTURE = 2
my_peds14[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[2]COMPONENT_TORSO_TEXTURE = 1
my_peds14[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[2]COMPONENT_LEGS_TEXTURE = 1
my_peds14[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[2]COMPONENT_HANDS_TEXTURE = 0
my_peds14[2]COMPONENT_FEET_DRAWABLE = 0
my_peds14[2]COMPONENT_FEET_TEXTURE = 0
my_peds14[2]COMPONENT_EYES_DRAWABLE = 0
my_peds14[2]COMPONENT_EYES_TEXTURE = 0
my_peds14[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[2]COMPONENT_TASKS_TEXTURE = 0
my_peds14[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[2]PROP_HATS_INDEX = -1
my_peds14[2]PROP_HATS_TEXTURE = -1
my_peds14[2]PROP_GLASSES_INDEX = -1
my_peds14[2]PROP_GLASSES_TEXTURE = -1
my_peds14[2]PROP_EARS_INDEX = -1
my_peds14[2]PROP_EARS_TEXTURE = -1
my_peds14[3]Model = a_m_y_vindouche_01
my_peds14[3]Model2 = 0xC19377E7
my_peds14[3]Positionx = -1889.317
my_peds14[3]Positiony = 2085.844
my_peds14[3]Positionz = 140.9955
my_peds14[3]Heading = 128.9998
my_peds14[3]Task = 1
my_peds14[3]Weapon = AssaultShotgun
my_peds14[3]Group = 1
my_peds14[3]SeatPosition = -1
my_peds14[3]my_peds_variation = Random
my_peds14[3]my_peds_Accuracy = 20
my_peds14[3]my_peds_Health = 400
my_peds14[3]my_peds_Armour = 500
my_peds14[3]my_peds_Invincible = False
my_peds14[3]my_peds_DrivingSpeed = 60
my_peds14[3]my_peds_DrivingStyle = Normal
my_peds14[3]my_peds_CombatEngaugeRange = 30
my_peds14[3]my_peds_CanLeaveGuardRange = True
my_peds14[3]my_peds_GuardRange = 5
my_peds14[3]my_peds_VecFallowDist = 5
my_peds14[3]my_peds_seeingRange = 30
my_peds14[3]my_peds_hearingRange = 60
my_peds14[3]my_peds_group_numb = 0
my_peds14[3]my_peds_Combat_Ability = 10
my_peds14[3]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[3]my_peds_can_exit_vehicle = False
my_peds14[3]my_peds_waypoint = 0
my_peds14[3]COMPONENT_FACE_DRAWABLE = 1
my_peds14[3]COMPONENT_FACE_TEXTURE = 1
my_peds14[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[3]COMPONENT_HEAD_TEXTURE = 0
my_peds14[3]COMPONENT_HAIR_DRAWABLE = 3
my_peds14[3]COMPONENT_HAIR_TEXTURE = 1
my_peds14[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[3]COMPONENT_TORSO_TEXTURE = 2
my_peds14[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[3]COMPONENT_LEGS_TEXTURE = 2
my_peds14[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[3]COMPONENT_HANDS_TEXTURE = 0
my_peds14[3]COMPONENT_FEET_DRAWABLE = 0
my_peds14[3]COMPONENT_FEET_TEXTURE = 0
my_peds14[3]COMPONENT_EYES_DRAWABLE = 0
my_peds14[3]COMPONENT_EYES_TEXTURE = 0
my_peds14[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[3]COMPONENT_TASKS_TEXTURE = 0
my_peds14[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[3]PROP_HATS_INDEX = -1
my_peds14[3]PROP_HATS_TEXTURE = -1
my_peds14[3]PROP_GLASSES_INDEX = -1
my_peds14[3]PROP_GLASSES_TEXTURE = -1
my_peds14[3]PROP_EARS_INDEX = -1
my_peds14[3]PROP_EARS_TEXTURE = -1
my_peds14[4]Model = a_m_y_vindouche_01
my_peds14[4]Model2 = 0xC19377E7
my_peds14[4]Positionx = -1889.317
my_peds14[4]Positiony = 2085.844
my_peds14[4]Positionz = 140.9955
my_peds14[4]Heading = 129.0002
my_peds14[4]Task = 1
my_peds14[4]Weapon = AssaultShotgun
my_peds14[4]Group = 1
my_peds14[4]SeatPosition = -1
my_peds14[4]my_peds_variation = Random
my_peds14[4]my_peds_Accuracy = 20
my_peds14[4]my_peds_Health = 400
my_peds14[4]my_peds_Armour = 500
my_peds14[4]my_peds_Invincible = False
my_peds14[4]my_peds_DrivingSpeed = 60
my_peds14[4]my_peds_DrivingStyle = Normal
my_peds14[4]my_peds_CombatEngaugeRange = 30
my_peds14[4]my_peds_CanLeaveGuardRange = True
my_peds14[4]my_peds_GuardRange = 5
my_peds14[4]my_peds_VecFallowDist = 5
my_peds14[4]my_peds_seeingRange = 30
my_peds14[4]my_peds_hearingRange = 60
my_peds14[4]my_peds_group_numb = 0
my_peds14[4]my_peds_Combat_Ability = 10
my_peds14[4]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[4]my_peds_can_exit_vehicle = False
my_peds14[4]my_peds_waypoint = 0
my_peds14[4]COMPONENT_FACE_DRAWABLE = 1
my_peds14[4]COMPONENT_FACE_TEXTURE = 2
my_peds14[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[4]COMPONENT_HEAD_TEXTURE = 0
my_peds14[4]COMPONENT_HAIR_DRAWABLE = 2
my_peds14[4]COMPONENT_HAIR_TEXTURE = 1
my_peds14[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[4]COMPONENT_TORSO_TEXTURE = 0
my_peds14[4]COMPONENT_LEGS_DRAWABLE = 1
my_peds14[4]COMPONENT_LEGS_TEXTURE = 2
my_peds14[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[4]COMPONENT_HANDS_TEXTURE = 0
my_peds14[4]COMPONENT_FEET_DRAWABLE = 0
my_peds14[4]COMPONENT_FEET_TEXTURE = 0
my_peds14[4]COMPONENT_EYES_DRAWABLE = 0
my_peds14[4]COMPONENT_EYES_TEXTURE = 0
my_peds14[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[4]COMPONENT_TASKS_TEXTURE = 0
my_peds14[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[4]PROP_HATS_INDEX = -1
my_peds14[4]PROP_HATS_TEXTURE = -1
my_peds14[4]PROP_GLASSES_INDEX = -1
my_peds14[4]PROP_GLASSES_TEXTURE = -1
my_peds14[4]PROP_EARS_INDEX = -1
my_peds14[4]PROP_EARS_TEXTURE = -1
my_peds14[5]Model = a_m_y_vindouche_01
my_peds14[5]Model2 = 0xC19377E7
my_peds14[5]Positionx = -1897.782
my_peds14[5]Positiony = 2060.152
my_peds14[5]Positionz = 140.9146
my_peds14[5]Heading = 129.0002
my_peds14[5]Task = 1
my_peds14[5]Weapon = AssaultShotgun
my_peds14[5]Group = 1
my_peds14[5]SeatPosition = -1
my_peds14[5]my_peds_variation = Random
my_peds14[5]my_peds_Accuracy = 20
my_peds14[5]my_peds_Health = 400
my_peds14[5]my_peds_Armour = 500
my_peds14[5]my_peds_Invincible = False
my_peds14[5]my_peds_DrivingSpeed = 60
my_peds14[5]my_peds_DrivingStyle = Normal
my_peds14[5]my_peds_CombatEngaugeRange = 30
my_peds14[5]my_peds_CanLeaveGuardRange = True
my_peds14[5]my_peds_GuardRange = 5
my_peds14[5]my_peds_VecFallowDist = 5
my_peds14[5]my_peds_seeingRange = 30
my_peds14[5]my_peds_hearingRange = 60
my_peds14[5]my_peds_group_numb = 0
my_peds14[5]my_peds_Combat_Ability = 10
my_peds14[5]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[5]my_peds_can_exit_vehicle = False
my_peds14[5]my_peds_waypoint = 0
my_peds14[5]COMPONENT_FACE_DRAWABLE = 1
my_peds14[5]COMPONENT_FACE_TEXTURE = 0
my_peds14[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[5]COMPONENT_HEAD_TEXTURE = 0
my_peds14[5]COMPONENT_HAIR_DRAWABLE = 3
my_peds14[5]COMPONENT_HAIR_TEXTURE = 0
my_peds14[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[5]COMPONENT_TORSO_TEXTURE = 2
my_peds14[5]COMPONENT_LEGS_DRAWABLE = 1
my_peds14[5]COMPONENT_LEGS_TEXTURE = 0
my_peds14[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[5]COMPONENT_HANDS_TEXTURE = 0
my_peds14[5]COMPONENT_FEET_DRAWABLE = 0
my_peds14[5]COMPONENT_FEET_TEXTURE = 0
my_peds14[5]COMPONENT_EYES_DRAWABLE = 0
my_peds14[5]COMPONENT_EYES_TEXTURE = 0
my_peds14[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[5]COMPONENT_TASKS_TEXTURE = 0
my_peds14[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[5]PROP_HATS_INDEX = -1
my_peds14[5]PROP_HATS_TEXTURE = -1
my_peds14[5]PROP_GLASSES_INDEX = -1
my_peds14[5]PROP_GLASSES_TEXTURE = -1
my_peds14[5]PROP_EARS_INDEX = -1
my_peds14[5]PROP_EARS_TEXTURE = -1
my_peds14[6]Model = a_m_y_vindouche_01
my_peds14[6]Model2 = 0xC19377E7
my_peds14[6]Positionx = -1897.806
my_peds14[6]Positiony = 2061.742
my_peds14[6]Positionz = 140.9284
my_peds14[6]Heading = 129.109
my_peds14[6]Task = 1
my_peds14[6]Weapon = AssaultShotgun
my_peds14[6]Group = 1
my_peds14[6]SeatPosition = -1
my_peds14[6]my_peds_variation = Random
my_peds14[6]my_peds_Accuracy = 20
my_peds14[6]my_peds_Health = 400
my_peds14[6]my_peds_Armour = 500
my_peds14[6]my_peds_Invincible = False
my_peds14[6]my_peds_DrivingSpeed = 60
my_peds14[6]my_peds_DrivingStyle = Normal
my_peds14[6]my_peds_CombatEngaugeRange = 30
my_peds14[6]my_peds_CanLeaveGuardRange = True
my_peds14[6]my_peds_GuardRange = 5
my_peds14[6]my_peds_VecFallowDist = 5
my_peds14[6]my_peds_seeingRange = 30
my_peds14[6]my_peds_hearingRange = 60
my_peds14[6]my_peds_group_numb = 0
my_peds14[6]my_peds_Combat_Ability = 10
my_peds14[6]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[6]my_peds_can_exit_vehicle = False
my_peds14[6]my_peds_waypoint = 0
my_peds14[6]COMPONENT_FACE_DRAWABLE = 0
my_peds14[6]COMPONENT_FACE_TEXTURE = 0
my_peds14[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[6]COMPONENT_HEAD_TEXTURE = 0
my_peds14[6]COMPONENT_HAIR_DRAWABLE = 2
my_peds14[6]COMPONENT_HAIR_TEXTURE = 0
my_peds14[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[6]COMPONENT_TORSO_TEXTURE = 0
my_peds14[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[6]COMPONENT_LEGS_TEXTURE = 0
my_peds14[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[6]COMPONENT_HANDS_TEXTURE = 0
my_peds14[6]COMPONENT_FEET_DRAWABLE = 0
my_peds14[6]COMPONENT_FEET_TEXTURE = 0
my_peds14[6]COMPONENT_EYES_DRAWABLE = 0
my_peds14[6]COMPONENT_EYES_TEXTURE = 0
my_peds14[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[6]COMPONENT_TASKS_TEXTURE = 0
my_peds14[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[6]PROP_HATS_INDEX = -1
my_peds14[6]PROP_HATS_TEXTURE = -1
my_peds14[6]PROP_GLASSES_INDEX = -1
my_peds14[6]PROP_GLASSES_TEXTURE = -1
my_peds14[6]PROP_EARS_INDEX = -1
my_peds14[6]PROP_EARS_TEXTURE = -1
my_peds14[7]Model = a_m_y_roadcyc_01
my_peds14[7]Model2 = 0xF561A4C6
my_peds14[7]Positionx = -1911.272
my_peds14[7]Positiony = 2084.269
my_peds14[7]Positionz = 140.3841
my_peds14[7]Heading = 207.2212
my_peds14[7]Task = 1
my_peds14[7]Weapon = PumpShotgun
my_peds14[7]Group = 1
my_peds14[7]SeatPosition = -1
my_peds14[7]my_peds_variation = Random
my_peds14[7]my_peds_Accuracy = 20
my_peds14[7]my_peds_Health = 400
my_peds14[7]my_peds_Armour = 500
my_peds14[7]my_peds_Invincible = False
my_peds14[7]my_peds_DrivingSpeed = 60
my_peds14[7]my_peds_DrivingStyle = Normal
my_peds14[7]my_peds_CombatEngaugeRange = 30
my_peds14[7]my_peds_CanLeaveGuardRange = True
my_peds14[7]my_peds_GuardRange = 5
my_peds14[7]my_peds_VecFallowDist = 5
my_peds14[7]my_peds_seeingRange = 30
my_peds14[7]my_peds_hearingRange = 60
my_peds14[7]my_peds_group_numb = 0
my_peds14[7]my_peds_Combat_Ability = 10
my_peds14[7]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[7]my_peds_can_exit_vehicle = False
my_peds14[7]my_peds_waypoint = 0
my_peds14[7]COMPONENT_FACE_DRAWABLE = 0
my_peds14[7]COMPONENT_FACE_TEXTURE = 1
my_peds14[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[7]COMPONENT_HEAD_TEXTURE = 0
my_peds14[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[7]COMPONENT_HAIR_TEXTURE = 2
my_peds14[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[7]COMPONENT_TORSO_TEXTURE = 1
my_peds14[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[7]COMPONENT_LEGS_TEXTURE = 2
my_peds14[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[7]COMPONENT_HANDS_TEXTURE = 0
my_peds14[7]COMPONENT_FEET_DRAWABLE = 0
my_peds14[7]COMPONENT_FEET_TEXTURE = 0
my_peds14[7]COMPONENT_EYES_DRAWABLE = 0
my_peds14[7]COMPONENT_EYES_TEXTURE = 0
my_peds14[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[7]COMPONENT_TASKS_TEXTURE = 0
my_peds14[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[7]PROP_HATS_INDEX = -1
my_peds14[7]PROP_HATS_TEXTURE = -1
my_peds14[7]PROP_GLASSES_INDEX = -1
my_peds14[7]PROP_GLASSES_TEXTURE = -1
my_peds14[7]PROP_EARS_INDEX = -1
my_peds14[7]PROP_EARS_TEXTURE = -1
my_peds14[8]Model = a_m_y_musclbeac_01
my_peds14[8]Model2 = 0x4B652906
my_peds14[8]Positionx = -1889.4
my_peds14[8]Positiony = 2088.666
my_peds14[8]Positionz = 140.9889
my_peds14[8]Heading = 101.9998
my_peds14[8]Task = 1
my_peds14[8]Weapon = SwitchBlade
my_peds14[8]Group = 1
my_peds14[8]SeatPosition = -1
my_peds14[8]my_peds_variation = Random
my_peds14[8]my_peds_Accuracy = 20
my_peds14[8]my_peds_Health = 400
my_peds14[8]my_peds_Armour = 500
my_peds14[8]my_peds_Invincible = False
my_peds14[8]my_peds_DrivingSpeed = 60
my_peds14[8]my_peds_DrivingStyle = Normal
my_peds14[8]my_peds_CombatEngaugeRange = 30
my_peds14[8]my_peds_CanLeaveGuardRange = True
my_peds14[8]my_peds_GuardRange = 5
my_peds14[8]my_peds_VecFallowDist = 5
my_peds14[8]my_peds_seeingRange = 30
my_peds14[8]my_peds_hearingRange = 60
my_peds14[8]my_peds_group_numb = 0
my_peds14[8]my_peds_Combat_Ability = 10
my_peds14[8]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[8]my_peds_can_exit_vehicle = False
my_peds14[8]my_peds_waypoint = 0
my_peds14[8]COMPONENT_FACE_DRAWABLE = 0
my_peds14[8]COMPONENT_FACE_TEXTURE = 1
my_peds14[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[8]COMPONENT_HEAD_TEXTURE = 0
my_peds14[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[8]COMPONENT_HAIR_TEXTURE = 0
my_peds14[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[8]COMPONENT_TORSO_TEXTURE = 1
my_peds14[8]COMPONENT_LEGS_DRAWABLE = 1
my_peds14[8]COMPONENT_LEGS_TEXTURE = 1
my_peds14[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[8]COMPONENT_HANDS_TEXTURE = 0
my_peds14[8]COMPONENT_FEET_DRAWABLE = 0
my_peds14[8]COMPONENT_FEET_TEXTURE = 0
my_peds14[8]COMPONENT_EYES_DRAWABLE = 0
my_peds14[8]COMPONENT_EYES_TEXTURE = 0
my_peds14[8]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds14[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[8]COMPONENT_TASKS_TEXTURE = 0
my_peds14[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[8]PROP_HATS_INDEX = -1
my_peds14[8]PROP_HATS_TEXTURE = -1
my_peds14[8]PROP_GLASSES_INDEX = -1
my_peds14[8]PROP_GLASSES_TEXTURE = -1
my_peds14[8]PROP_EARS_INDEX = -1
my_peds14[8]PROP_EARS_TEXTURE = -1
my_peds14[9]Model = a_m_y_motox_02
my_peds14[9]Model2 = 0x77AC8FDA
my_peds14[9]Positionx = -1890.672
my_peds14[9]Positiony = 2088.609
my_peds14[9]Positionz = 140.9949
my_peds14[9]Heading = 102.0756
my_peds14[9]Task = 1
my_peds14[9]Weapon = Revolver
my_peds14[9]Group = 1
my_peds14[9]SeatPosition = -1
my_peds14[9]my_peds_variation = Random
my_peds14[9]my_peds_Accuracy = 20
my_peds14[9]my_peds_Health = 400
my_peds14[9]my_peds_Armour = 500
my_peds14[9]my_peds_Invincible = False
my_peds14[9]my_peds_DrivingSpeed = 60
my_peds14[9]my_peds_DrivingStyle = Normal
my_peds14[9]my_peds_CombatEngaugeRange = 30
my_peds14[9]my_peds_CanLeaveGuardRange = True
my_peds14[9]my_peds_GuardRange = 5
my_peds14[9]my_peds_VecFallowDist = 5
my_peds14[9]my_peds_seeingRange = 30
my_peds14[9]my_peds_hearingRange = 60
my_peds14[9]my_peds_group_numb = 0
my_peds14[9]my_peds_Combat_Ability = 10
my_peds14[9]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[9]my_peds_can_exit_vehicle = False
my_peds14[9]my_peds_waypoint = 0
my_peds14[9]COMPONENT_FACE_DRAWABLE = 1
my_peds14[9]COMPONENT_FACE_TEXTURE = 2
my_peds14[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[9]COMPONENT_HEAD_TEXTURE = 0
my_peds14[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[9]COMPONENT_HAIR_TEXTURE = 0
my_peds14[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[9]COMPONENT_TORSO_TEXTURE = 6
my_peds14[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[9]COMPONENT_LEGS_TEXTURE = 1
my_peds14[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[9]COMPONENT_HANDS_TEXTURE = 0
my_peds14[9]COMPONENT_FEET_DRAWABLE = 0
my_peds14[9]COMPONENT_FEET_TEXTURE = 1
my_peds14[9]COMPONENT_EYES_DRAWABLE = 0
my_peds14[9]COMPONENT_EYES_TEXTURE = 0
my_peds14[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[9]COMPONENT_TASKS_TEXTURE = 0
my_peds14[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[9]COMPONENT_TEXTURES_TEXTURE = 1
my_peds14[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[9]PROP_HATS_INDEX = -1
my_peds14[9]PROP_HATS_TEXTURE = -1
my_peds14[9]PROP_GLASSES_INDEX = -1
my_peds14[9]PROP_GLASSES_TEXTURE = -1
my_peds14[9]PROP_EARS_INDEX = -1
my_peds14[9]PROP_EARS_TEXTURE = -1
my_peds14[10]Model = a_m_y_motox_01
my_peds14[10]Model2 = 0x64FDEA7D
my_peds14[10]Positionx = -1888.923
my_peds14[10]Positiony = 2087.781
my_peds14[10]Positionz = 140.995
my_peds14[10]Heading = 102.2453
my_peds14[10]Task = 1
my_peds14[10]Weapon = SpecialCarbine
my_peds14[10]Group = 1
my_peds14[10]SeatPosition = -1
my_peds14[10]my_peds_variation = Random
my_peds14[10]my_peds_Accuracy = 20
my_peds14[10]my_peds_Health = 400
my_peds14[10]my_peds_Armour = 500
my_peds14[10]my_peds_Invincible = False
my_peds14[10]my_peds_DrivingSpeed = 60
my_peds14[10]my_peds_DrivingStyle = Normal
my_peds14[10]my_peds_CombatEngaugeRange = 30
my_peds14[10]my_peds_CanLeaveGuardRange = True
my_peds14[10]my_peds_GuardRange = 5
my_peds14[10]my_peds_VecFallowDist = 5
my_peds14[10]my_peds_seeingRange = 30
my_peds14[10]my_peds_hearingRange = 60
my_peds14[10]my_peds_group_numb = 0
my_peds14[10]my_peds_Combat_Ability = 10
my_peds14[10]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[10]my_peds_can_exit_vehicle = False
my_peds14[10]my_peds_waypoint = 0
my_peds14[10]COMPONENT_FACE_DRAWABLE = 2
my_peds14[10]COMPONENT_FACE_TEXTURE = 0
my_peds14[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[10]COMPONENT_HEAD_TEXTURE = 0
my_peds14[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[10]COMPONENT_HAIR_TEXTURE = 0
my_peds14[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[10]COMPONENT_TORSO_TEXTURE = 1
my_peds14[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[10]COMPONENT_LEGS_TEXTURE = 1
my_peds14[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[10]COMPONENT_HANDS_TEXTURE = 0
my_peds14[10]COMPONENT_FEET_DRAWABLE = 0
my_peds14[10]COMPONENT_FEET_TEXTURE = 1
my_peds14[10]COMPONENT_EYES_DRAWABLE = 0
my_peds14[10]COMPONENT_EYES_TEXTURE = 0
my_peds14[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[10]COMPONENT_TASKS_TEXTURE = 0
my_peds14[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[10]COMPONENT_TEXTURES_TEXTURE = 1
my_peds14[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[10]PROP_HATS_INDEX = -1
my_peds14[10]PROP_HATS_TEXTURE = -1
my_peds14[10]PROP_GLASSES_INDEX = -1
my_peds14[10]PROP_GLASSES_TEXTURE = -1
my_peds14[10]PROP_EARS_INDEX = -1
my_peds14[10]PROP_EARS_TEXTURE = -1
my_peds14[11]Model = a_m_y_motox_01
my_peds14[11]Model2 = 0x64FDEA7D
my_peds14[11]Positionx = -1890.066
my_peds14[11]Positiony = 2084.764
my_peds14[11]Positionz = 140.9958
my_peds14[11]Heading = 102.0751
my_peds14[11]Task = 1
my_peds14[11]Weapon = DoubleBarrelShotgun
my_peds14[11]Group = 1
my_peds14[11]SeatPosition = -1
my_peds14[11]my_peds_variation = Random
my_peds14[11]my_peds_Accuracy = 20
my_peds14[11]my_peds_Health = 400
my_peds14[11]my_peds_Armour = 500
my_peds14[11]my_peds_Invincible = False
my_peds14[11]my_peds_DrivingSpeed = 60
my_peds14[11]my_peds_DrivingStyle = Normal
my_peds14[11]my_peds_CombatEngaugeRange = 30
my_peds14[11]my_peds_CanLeaveGuardRange = True
my_peds14[11]my_peds_GuardRange = 5
my_peds14[11]my_peds_VecFallowDist = 5
my_peds14[11]my_peds_seeingRange = 30
my_peds14[11]my_peds_hearingRange = 60
my_peds14[11]my_peds_group_numb = 0
my_peds14[11]my_peds_Combat_Ability = 10
my_peds14[11]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[11]my_peds_can_exit_vehicle = False
my_peds14[11]my_peds_waypoint = 0
my_peds14[11]COMPONENT_FACE_DRAWABLE = 2
my_peds14[11]COMPONENT_FACE_TEXTURE = 2
my_peds14[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[11]COMPONENT_HEAD_TEXTURE = 0
my_peds14[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[11]COMPONENT_HAIR_TEXTURE = 0
my_peds14[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[11]COMPONENT_TORSO_TEXTURE = 0
my_peds14[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[11]COMPONENT_LEGS_TEXTURE = 0
my_peds14[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[11]COMPONENT_HANDS_TEXTURE = 0
my_peds14[11]COMPONENT_FEET_DRAWABLE = 0
my_peds14[11]COMPONENT_FEET_TEXTURE = 0
my_peds14[11]COMPONENT_EYES_DRAWABLE = 0
my_peds14[11]COMPONENT_EYES_TEXTURE = 0
my_peds14[11]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds14[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[11]COMPONENT_TASKS_TEXTURE = 0
my_peds14[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[11]PROP_HATS_INDEX = -1
my_peds14[11]PROP_HATS_TEXTURE = -1
my_peds14[11]PROP_GLASSES_INDEX = -1
my_peds14[11]PROP_GLASSES_TEXTURE = -1
my_peds14[11]PROP_EARS_INDEX = -1
my_peds14[11]PROP_EARS_TEXTURE = -1
my_peds14[12]Model = a_m_y_methhead_01
my_peds14[12]Model2 = 0x696BE0A9
my_peds14[12]Positionx = -1889.317
my_peds14[12]Positiony = 2085.844
my_peds14[12]Positionz = 140.9955
my_peds14[12]Heading = 102.0002
my_peds14[12]Task = 1
my_peds14[12]Weapon = Revolver
my_peds14[12]Group = 1
my_peds14[12]SeatPosition = -1
my_peds14[12]my_peds_variation = Random
my_peds14[12]my_peds_Accuracy = 20
my_peds14[12]my_peds_Health = 400
my_peds14[12]my_peds_Armour = 500
my_peds14[12]my_peds_Invincible = False
my_peds14[12]my_peds_DrivingSpeed = 60
my_peds14[12]my_peds_DrivingStyle = Normal
my_peds14[12]my_peds_CombatEngaugeRange = 30
my_peds14[12]my_peds_CanLeaveGuardRange = True
my_peds14[12]my_peds_GuardRange = 5
my_peds14[12]my_peds_VecFallowDist = 5
my_peds14[12]my_peds_seeingRange = 30
my_peds14[12]my_peds_hearingRange = 60
my_peds14[12]my_peds_group_numb = 0
my_peds14[12]my_peds_Combat_Ability = 10
my_peds14[12]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[12]my_peds_can_exit_vehicle = False
my_peds14[12]my_peds_waypoint = 0
my_peds14[12]COMPONENT_FACE_DRAWABLE = 0
my_peds14[12]COMPONENT_FACE_TEXTURE = 1
my_peds14[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[12]COMPONENT_HEAD_TEXTURE = 0
my_peds14[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[12]COMPONENT_HAIR_TEXTURE = 0
my_peds14[12]COMPONENT_TORSO_DRAWABLE = 1
my_peds14[12]COMPONENT_TORSO_TEXTURE = 0
my_peds14[12]COMPONENT_LEGS_DRAWABLE = 1
my_peds14[12]COMPONENT_LEGS_TEXTURE = 2
my_peds14[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[12]COMPONENT_HANDS_TEXTURE = 0
my_peds14[12]COMPONENT_FEET_DRAWABLE = 0
my_peds14[12]COMPONENT_FEET_TEXTURE = 0
my_peds14[12]COMPONENT_EYES_DRAWABLE = 0
my_peds14[12]COMPONENT_EYES_TEXTURE = 0
my_peds14[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[12]COMPONENT_TASKS_TEXTURE = 0
my_peds14[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[12]PROP_HATS_INDEX = -1
my_peds14[12]PROP_HATS_TEXTURE = -1
my_peds14[12]PROP_GLASSES_INDEX = -1
my_peds14[12]PROP_GLASSES_TEXTURE = -1
my_peds14[12]PROP_EARS_INDEX = -1
my_peds14[12]PROP_EARS_TEXTURE = -1
my_peds14[13]Model = a_m_y_hipster_01
my_peds14[13]Model2 = 0x2307A353
my_peds14[13]Positionx = -1889.328
my_peds14[13]Positiony = 2082.118
my_peds14[13]Positionz = 140.9963
my_peds14[13]Heading = 102.0002
my_peds14[13]Task = 1
my_peds14[13]Weapon = Revolver
my_peds14[13]Group = 1
my_peds14[13]SeatPosition = -1
my_peds14[13]my_peds_variation = Random
my_peds14[13]my_peds_Accuracy = 20
my_peds14[13]my_peds_Health = 400
my_peds14[13]my_peds_Armour = 500
my_peds14[13]my_peds_Invincible = False
my_peds14[13]my_peds_DrivingSpeed = 60
my_peds14[13]my_peds_DrivingStyle = Normal
my_peds14[13]my_peds_CombatEngaugeRange = 30
my_peds14[13]my_peds_CanLeaveGuardRange = True
my_peds14[13]my_peds_GuardRange = 5
my_peds14[13]my_peds_VecFallowDist = 5
my_peds14[13]my_peds_seeingRange = 30
my_peds14[13]my_peds_hearingRange = 60
my_peds14[13]my_peds_group_numb = 0
my_peds14[13]my_peds_Combat_Ability = 10
my_peds14[13]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds14[13]my_peds_can_exit_vehicle = False
my_peds14[13]my_peds_waypoint = 0
my_peds14[13]COMPONENT_FACE_DRAWABLE = 0
my_peds14[13]COMPONENT_FACE_TEXTURE = 1
my_peds14[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[13]COMPONENT_HEAD_TEXTURE = 0
my_peds14[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[13]COMPONENT_HAIR_TEXTURE = 1
my_peds14[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[13]COMPONENT_TORSO_TEXTURE = 1
my_peds14[13]COMPONENT_LEGS_DRAWABLE = 1
my_peds14[13]COMPONENT_LEGS_TEXTURE = 0
my_peds14[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[13]COMPONENT_HANDS_TEXTURE = 0
my_peds14[13]COMPONENT_FEET_DRAWABLE = 0
my_peds14[13]COMPONENT_FEET_TEXTURE = 0
my_peds14[13]COMPONENT_EYES_DRAWABLE = 0
my_peds14[13]COMPONENT_EYES_TEXTURE = 0
my_peds14[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[13]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds14[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[13]COMPONENT_TASKS_TEXTURE = 0
my_peds14[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[13]PROP_HATS_INDEX = -1
my_peds14[13]PROP_HATS_TEXTURE = -1
my_peds14[13]PROP_GLASSES_INDEX = -1
my_peds14[13]PROP_GLASSES_TEXTURE = -1
my_peds14[13]PROP_EARS_INDEX = -1
my_peds14[13]PROP_EARS_TEXTURE = -1
my_peds14[14]Model = a_c_chop
my_peds14[14]Model2 = 0x14EC17EA
my_peds14[14]Positionx = -1857.288
my_peds14[14]Positiony = 2075.071
my_peds14[14]Positionz = 140.4204
my_peds14[14]Heading = 342.2359
my_peds14[14]Task = 20
my_peds14[14]Weapon = 4194021054
my_peds14[14]Group = 1
my_peds14[14]SeatPosition = -1
my_peds14[14]my_peds_variation = Default
my_peds14[14]my_peds_Accuracy = 60
my_peds14[14]my_peds_Health = 1000
my_peds14[14]my_peds_Armour = 0
my_peds14[14]my_peds_Invincible = False
my_peds14[14]my_peds_DrivingSpeed = 60
my_peds14[14]my_peds_DrivingStyle = Normal
my_peds14[14]my_peds_CombatEngaugeRange = 30
my_peds14[14]my_peds_CanLeaveGuardRange = True
my_peds14[14]my_peds_GuardRange = 5
my_peds14[14]my_peds_VecFallowDist = 5
my_peds14[14]my_peds_seeingRange = 30
my_peds14[14]my_peds_hearingRange = 60
my_peds14[14]my_peds_group_numb = 0
my_peds14[14]my_peds_Combat_Ability = 10
my_peds14[14]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds14[14]my_peds_can_exit_vehicle = False
my_peds14[14]my_peds_waypoint = 10
my_peds14[14]COMPONENT_FACE_DRAWABLE = 0
my_peds14[14]COMPONENT_FACE_TEXTURE = 0
my_peds14[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[14]COMPONENT_HEAD_TEXTURE = 0
my_peds14[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[14]COMPONENT_HAIR_TEXTURE = 0
my_peds14[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[14]COMPONENT_TORSO_TEXTURE = 0
my_peds14[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[14]COMPONENT_LEGS_TEXTURE = 0
my_peds14[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[14]COMPONENT_HANDS_TEXTURE = 0
my_peds14[14]COMPONENT_FEET_DRAWABLE = 0
my_peds14[14]COMPONENT_FEET_TEXTURE = 0
my_peds14[14]COMPONENT_EYES_DRAWABLE = 0
my_peds14[14]COMPONENT_EYES_TEXTURE = 0
my_peds14[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[14]COMPONENT_TASKS_TEXTURE = 0
my_peds14[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[14]PROP_HATS_INDEX = -1
my_peds14[14]PROP_HATS_TEXTURE = -1
my_peds14[14]PROP_GLASSES_INDEX = -1
my_peds14[14]PROP_GLASSES_TEXTURE = -1
my_peds14[14]PROP_EARS_INDEX = -1
my_peds14[14]PROP_EARS_TEXTURE = -1
my_peds14[15]Model = a_c_chop
my_peds14[15]Model2 = 0x14EC17EA
my_peds14[15]Positionx = -1860.726
my_peds14[15]Positiony = 2073.438
my_peds14[15]Positionz = 140.422
my_peds14[15]Heading = 119.5591
my_peds14[15]Task = 20
my_peds14[15]Weapon = 4194021054
my_peds14[15]Group = 1
my_peds14[15]SeatPosition = -1
my_peds14[15]my_peds_variation = Default
my_peds14[15]my_peds_Accuracy = 60
my_peds14[15]my_peds_Health = 1000
my_peds14[15]my_peds_Armour = 0
my_peds14[15]my_peds_Invincible = False
my_peds14[15]my_peds_DrivingSpeed = 60
my_peds14[15]my_peds_DrivingStyle = Normal
my_peds14[15]my_peds_CombatEngaugeRange = 30
my_peds14[15]my_peds_CanLeaveGuardRange = True
my_peds14[15]my_peds_GuardRange = 5
my_peds14[15]my_peds_VecFallowDist = 5
my_peds14[15]my_peds_seeingRange = 30
my_peds14[15]my_peds_hearingRange = 60
my_peds14[15]my_peds_group_numb = 0
my_peds14[15]my_peds_Combat_Ability = 10
my_peds14[15]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds14[15]my_peds_can_exit_vehicle = False
my_peds14[15]my_peds_waypoint = 11
my_peds14[15]COMPONENT_FACE_DRAWABLE = 0
my_peds14[15]COMPONENT_FACE_TEXTURE = 0
my_peds14[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[15]COMPONENT_HEAD_TEXTURE = 0
my_peds14[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[15]COMPONENT_HAIR_TEXTURE = 0
my_peds14[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[15]COMPONENT_TORSO_TEXTURE = 0
my_peds14[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[15]COMPONENT_LEGS_TEXTURE = 0
my_peds14[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[15]COMPONENT_HANDS_TEXTURE = 0
my_peds14[15]COMPONENT_FEET_DRAWABLE = 0
my_peds14[15]COMPONENT_FEET_TEXTURE = 0
my_peds14[15]COMPONENT_EYES_DRAWABLE = 0
my_peds14[15]COMPONENT_EYES_TEXTURE = 0
my_peds14[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[15]COMPONENT_TASKS_TEXTURE = 0
my_peds14[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[15]PROP_HATS_INDEX = -1
my_peds14[15]PROP_HATS_TEXTURE = -1
my_peds14[15]PROP_GLASSES_INDEX = -1
my_peds14[15]PROP_GLASSES_TEXTURE = -1
my_peds14[15]PROP_EARS_INDEX = -1
my_peds14[15]PROP_EARS_TEXTURE = -1
my_peds14[16]Model = a_c_chop
my_peds14[16]Model2 = 0x14EC17EA
my_peds14[16]Positionx = -1863.382
my_peds14[16]Positiony = 2078.952
my_peds14[16]Positionz = 140.421
my_peds14[16]Heading = 340.0455
my_peds14[16]Task = 20
my_peds14[16]Weapon = 4194021054
my_peds14[16]Group = 1
my_peds14[16]SeatPosition = -1
my_peds14[16]my_peds_variation = Default
my_peds14[16]my_peds_Accuracy = 60
my_peds14[16]my_peds_Health = 1000
my_peds14[16]my_peds_Armour = 0
my_peds14[16]my_peds_Invincible = False
my_peds14[16]my_peds_DrivingSpeed = 60
my_peds14[16]my_peds_DrivingStyle = Normal
my_peds14[16]my_peds_CombatEngaugeRange = 30
my_peds14[16]my_peds_CanLeaveGuardRange = True
my_peds14[16]my_peds_GuardRange = 5
my_peds14[16]my_peds_VecFallowDist = 5
my_peds14[16]my_peds_seeingRange = 30
my_peds14[16]my_peds_hearingRange = 60
my_peds14[16]my_peds_group_numb = 0
my_peds14[16]my_peds_Combat_Ability = 10
my_peds14[16]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds14[16]my_peds_can_exit_vehicle = False
my_peds14[16]my_peds_waypoint = 12
my_peds14[16]COMPONENT_FACE_DRAWABLE = 0
my_peds14[16]COMPONENT_FACE_TEXTURE = 0
my_peds14[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[16]COMPONENT_HEAD_TEXTURE = 0
my_peds14[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[16]COMPONENT_HAIR_TEXTURE = 0
my_peds14[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[16]COMPONENT_TORSO_TEXTURE = 0
my_peds14[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[16]COMPONENT_LEGS_TEXTURE = 0
my_peds14[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[16]COMPONENT_HANDS_TEXTURE = 0
my_peds14[16]COMPONENT_FEET_DRAWABLE = 0
my_peds14[16]COMPONENT_FEET_TEXTURE = 0
my_peds14[16]COMPONENT_EYES_DRAWABLE = 0
my_peds14[16]COMPONENT_EYES_TEXTURE = 0
my_peds14[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[16]COMPONENT_TASKS_TEXTURE = 0
my_peds14[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[16]PROP_HATS_INDEX = -1
my_peds14[16]PROP_HATS_TEXTURE = -1
my_peds14[16]PROP_GLASSES_INDEX = -1
my_peds14[16]PROP_GLASSES_TEXTURE = -1
my_peds14[16]PROP_EARS_INDEX = -1
my_peds14[16]PROP_EARS_TEXTURE = -1
my_peds14[17]Model = a_c_chop
my_peds14[17]Model2 = 0x14EC17EA
my_peds14[17]Positionx = -1867.529
my_peds14[17]Positiony = 2084.625
my_peds14[17]Positionz = 140.4208
my_peds14[17]Heading = 342.0377
my_peds14[17]Task = 20
my_peds14[17]Weapon = 4194021054
my_peds14[17]Group = 1
my_peds14[17]SeatPosition = -1
my_peds14[17]my_peds_variation = Default
my_peds14[17]my_peds_Accuracy = 60
my_peds14[17]my_peds_Health = 1000
my_peds14[17]my_peds_Armour = 0
my_peds14[17]my_peds_Invincible = False
my_peds14[17]my_peds_DrivingSpeed = 60
my_peds14[17]my_peds_DrivingStyle = Normal
my_peds14[17]my_peds_CombatEngaugeRange = 30
my_peds14[17]my_peds_CanLeaveGuardRange = True
my_peds14[17]my_peds_GuardRange = 5
my_peds14[17]my_peds_VecFallowDist = 5
my_peds14[17]my_peds_seeingRange = 30
my_peds14[17]my_peds_hearingRange = 60
my_peds14[17]my_peds_group_numb = 0
my_peds14[17]my_peds_Combat_Ability = 10
my_peds14[17]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds14[17]my_peds_can_exit_vehicle = False
my_peds14[17]my_peds_waypoint = 13
my_peds14[17]COMPONENT_FACE_DRAWABLE = 0
my_peds14[17]COMPONENT_FACE_TEXTURE = 0
my_peds14[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[17]COMPONENT_HEAD_TEXTURE = 0
my_peds14[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[17]COMPONENT_HAIR_TEXTURE = 0
my_peds14[17]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[17]COMPONENT_TORSO_TEXTURE = 0
my_peds14[17]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[17]COMPONENT_LEGS_TEXTURE = 0
my_peds14[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[17]COMPONENT_HANDS_TEXTURE = 0
my_peds14[17]COMPONENT_FEET_DRAWABLE = 0
my_peds14[17]COMPONENT_FEET_TEXTURE = 0
my_peds14[17]COMPONENT_EYES_DRAWABLE = 0
my_peds14[17]COMPONENT_EYES_TEXTURE = 0
my_peds14[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[17]COMPONENT_TASKS_TEXTURE = 0
my_peds14[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[17]PROP_HATS_INDEX = -1
my_peds14[17]PROP_HATS_TEXTURE = -1
my_peds14[17]PROP_GLASSES_INDEX = -1
my_peds14[17]PROP_GLASSES_TEXTURE = -1
my_peds14[17]PROP_EARS_INDEX = -1
my_peds14[17]PROP_EARS_TEXTURE = -1
my_peds14[18]Model = u_m_y_gunvend_01
my_peds14[18]Model2 = 0xB3229752
my_peds14[18]Positionx = -2011.436
my_peds14[18]Positiony = 2003.77
my_peds14[18]Positionz = 185.4496
my_peds14[18]Heading = 314.9997
my_peds14[18]Task = 20
my_peds14[18]Weapon = Pistol
my_peds14[18]Group = 1
my_peds14[18]SeatPosition = -1
my_peds14[18]my_peds_variation = Default
my_peds14[18]my_peds_Accuracy = 60
my_peds14[18]my_peds_Health = 1000
my_peds14[18]my_peds_Armour = 0
my_peds14[18]my_peds_Invincible = False
my_peds14[18]my_peds_DrivingSpeed = 60
my_peds14[18]my_peds_DrivingStyle = Normal
my_peds14[18]my_peds_CombatEngaugeRange = 30
my_peds14[18]my_peds_CanLeaveGuardRange = False
my_peds14[18]my_peds_GuardRange = 5
my_peds14[18]my_peds_VecFallowDist = 5
my_peds14[18]my_peds_seeingRange = 30
my_peds14[18]my_peds_hearingRange = 60
my_peds14[18]my_peds_group_numb = 0
my_peds14[18]my_peds_Combat_Ability = 10
my_peds14[18]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds14[18]my_peds_can_exit_vehicle = False
my_peds14[18]my_peds_waypoint = 14
my_peds14[18]COMPONENT_FACE_DRAWABLE = 0
my_peds14[18]COMPONENT_FACE_TEXTURE = 0
my_peds14[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[18]COMPONENT_HEAD_TEXTURE = 0
my_peds14[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[18]COMPONENT_HAIR_TEXTURE = 0
my_peds14[18]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[18]COMPONENT_TORSO_TEXTURE = 0
my_peds14[18]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[18]COMPONENT_LEGS_TEXTURE = 0
my_peds14[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[18]COMPONENT_HANDS_TEXTURE = 0
my_peds14[18]COMPONENT_FEET_DRAWABLE = 0
my_peds14[18]COMPONENT_FEET_TEXTURE = 0
my_peds14[18]COMPONENT_EYES_DRAWABLE = 0
my_peds14[18]COMPONENT_EYES_TEXTURE = 0
my_peds14[18]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[18]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[18]COMPONENT_TASKS_TEXTURE = 0
my_peds14[18]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[18]PROP_HATS_INDEX = -1
my_peds14[18]PROP_HATS_TEXTURE = -1
my_peds14[18]PROP_GLASSES_INDEX = -1
my_peds14[18]PROP_GLASSES_TEXTURE = -1
my_peds14[18]PROP_EARS_INDEX = -1
my_peds14[18]PROP_EARS_TEXTURE = -1
my_peds14[19]Model = u_m_y_fibmugger_01
my_peds14[19]Model2 = 0x85B9C668
my_peds14[19]Positionx = -1988.091
my_peds14[19]Positiony = 2012.515
my_peds14[19]Positionz = 174.2706
my_peds14[19]Heading = 270.0003
my_peds14[19]Task = 1
my_peds14[19]Weapon = SniperRifle
my_peds14[19]Group = 1
my_peds14[19]SeatPosition = -1
my_peds14[19]my_peds_variation = Default
my_peds14[19]my_peds_Accuracy = 10
my_peds14[19]my_peds_Health = 1000
my_peds14[19]my_peds_Armour = 0
my_peds14[19]my_peds_Invincible = False
my_peds14[19]my_peds_DrivingSpeed = 60
my_peds14[19]my_peds_DrivingStyle = Normal
my_peds14[19]my_peds_CombatEngaugeRange = 100
my_peds14[19]my_peds_CanLeaveGuardRange = False
my_peds14[19]my_peds_GuardRange = 2
my_peds14[19]my_peds_VecFallowDist = 5
my_peds14[19]my_peds_seeingRange = 100
my_peds14[19]my_peds_hearingRange = 60
my_peds14[19]my_peds_group_numb = 0
my_peds14[19]my_peds_Combat_Ability = 10
my_peds14[19]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds14[19]my_peds_can_exit_vehicle = False
my_peds14[19]my_peds_waypoint = 0
my_peds14[19]COMPONENT_FACE_DRAWABLE = 0
my_peds14[19]COMPONENT_FACE_TEXTURE = 0
my_peds14[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[19]COMPONENT_HEAD_TEXTURE = 0
my_peds14[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[19]COMPONENT_HAIR_TEXTURE = 0
my_peds14[19]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[19]COMPONENT_TORSO_TEXTURE = 0
my_peds14[19]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[19]COMPONENT_LEGS_TEXTURE = 0
my_peds14[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[19]COMPONENT_HANDS_TEXTURE = 0
my_peds14[19]COMPONENT_FEET_DRAWABLE = 0
my_peds14[19]COMPONENT_FEET_TEXTURE = 0
my_peds14[19]COMPONENT_EYES_DRAWABLE = 0
my_peds14[19]COMPONENT_EYES_TEXTURE = 0
my_peds14[19]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[19]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[19]COMPONENT_TASKS_TEXTURE = 0
my_peds14[19]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[19]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[19]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[19]PROP_HATS_INDEX = -1
my_peds14[19]PROP_HATS_TEXTURE = -1
my_peds14[19]PROP_GLASSES_INDEX = -1
my_peds14[19]PROP_GLASSES_TEXTURE = -1
my_peds14[19]PROP_EARS_INDEX = -1
my_peds14[19]PROP_EARS_TEXTURE = -1

